Visual rendering is an essential aspect of a surgical simulation experience. The surgeon needs to be able to readily differentiate between tissue types to recognize critical structures and surgical landmarks.
In CardinalSim, graphic rendering is performed directly from the clinical volumetric imaging data. The system employs modern programmable graphics processors (GPUs) using a technique known as GPU-accelerated ray casting. This approach allows real-time rending of sufficiently realistic images even using relatively inexpensive commodity computing hardware. The maintenance of a volumetric representation of structures preserves the potential to capture subtle translucency effects critical for surgeons to identify structures through thin volumes of bone.