5 Session Curriculum
Day 1: To learn how the brain functions, including the structures and pathways in the brain; to understand the unique features of the adolescent brain and its vulnerability to addiction; to understand the ways the brain reacts to drugs.
Day 2: To understand nicotine and its addictive properties; to learn how tobacco companies design tobacco products to be addictive.
Day 3: Learn about the history of tobacco in the United States; identify the targeted marketing practices used by tobacco companies; understand the differences in tobacco products, including their respective risks.
Day 4: Identify predatory marketing strategies employed by tobacco and e-cigarettes/vape pen industry; understand specific marketing strategies the tobacco industry uses to increase use among adolescents; understand the appeal of e-cigarettes/vape pens among adolescents in order to counter the appeal.
Day 5: Obtain accurate knowledge about how e-cigarettes/vape pens are made; understand the mechanisms by which the products of e-cigarettes/vape pens enter the body; obtain knowledge about the health consequences of using ecigarettes/vape pens; learn that the aerosol produced by e-cigarettes/vape pens is not water vapor.
This is a suggested 5-session curriculum that educators can use over a 5-day or 5-period course, with 50-minute sessions. Before using the curriculum, we suggest that educators become familiar with the material including reviewing the teacher-focused crash courses.
Educators should go through each unit and download the PowerPoint for class presentation. Educators should also download the accompanying activities for in-class activities. Speakers' notes are embedded in the PowerPoint. Activities are meant to be printed for students before class begins. We refer to any 50 minute period as a "Session." Sessions can be done once weekly, on consecutive days, or multiple sessions per day, depending on individual need.
Addiction (Session 1 & 2)
General Tobacco (Session 3)
E-cigarettes & Vape Pens (Session 4 & 5)