Designing Your Course or Session
Choosing an appropriate and effective instructional approach for your interactive session will lay the foundation for the rest of the process, and will make your materials and activities easier to develop and more likely to positively impact student learning.
Start by determining or reviewing your learning objectives for each lesson. As you look through your objectives, think about which instructional methods, materials, and activities will help students meet each of them. Benjamin Bloom, a well-known educational psychologist, developed a widely used and highly recommended taxonomy based on six "levels" of learning with associated verbs useful for stating learning outcomes.
Whether you're teaching face-to-face or online, you'll want to thoroughly think through the purpose and format for your lesson. You can use the following questions as prompts to get you started.
- Who are your learners and what are their learning objectives?
- Is there a particular instructional problem or challenge you want to solve?
- What do you want your students to be able to do at the end of the course or lesson?
- What types of interactions do you want to have online with learners?
- What types of interactions do you want to have in the classroom with learners?
- What types of interactions do you want learners to have with each other?
- How will your students show that they've achieved the course learning goals?
- In what format do you plan to offer your content?
- Which levels of Bloom's taxonomy are you addressing with each learning activity?
There are a number of methods to consider when designing your classroom learning activities. Think about which approach or approaches will suit your learning goals best. See the list below for a few examples.
- Case Studies
- Simulation activities
- Team-Based Learning
- Problem-Based Learning
- Small Group Work
- Q and A
There are also a number of options for online materials and activities, and it's important to choose what works best for your purposes. If you're not sure which technologies best fit your teaching approach or you just have a few questions, contact EdTech for help. The list below should give you an idea of the range of technologies available to you.
- eBooks and other digital texts
- Quizzes (stand-alone and embedded in videos and other materials)
- Online discussion boards
- Assignments (document turn-in, peer assessment, etc..)
- Instructional videos
- Tutorial websites
- Electronic games
- Wikis and Blogs
Who can help?
If you are part of the Stanford School of Medicine or Stanford Hospital and Clinics, the SMILI support team can help you plan your project. Please contact us to get started.
There are also other organizations at Stanford who are equipped to help with these projects:
- School of Medicine EdTech (part of SMILI support)
- Stanford Center for Medical Education Research and Innovation (SCeMERI - part of SMILI support)
- Vice Provost for Online Learning